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This is an inspiration blog for Jamie Kinosian.
freeglassart sent: You may get asked this a lot, so please excuse my ignorance - but how do you go about constructing character expressions and body language and such? Thanks!

makanidotdot:

Besides The Basics (construction of heads and skulls and muscles and skeletons and how they move), I’ll go over some things I’ve been trying to work on myself lately:

1. Treat expressions as a single gesture of the face/head, as opposed to a head and then individual features dumped on a plate and arranged into an expression.

First, just get down the big shapes of your expression, just like you would for a pose.  

So say I wanna do a low angle angry pose.  I know the features are gonna be all mashed down at the bottom because of perspective.

 Scribble it down

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start to put on features

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fix stuff

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put on more stuff

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fix stuff again

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erasing and flipping and stuff a whole bunch until you are happy with it or stop caring

Whole head is a gesture!image

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2. Just like a facial expression, jot down where the important parts of an entire pose goes first.  You can force the rest of the body to fit the pose.

So here I knew I wanted the shoulders tilted a certain direction, and te hand to be in that particular position in front of her face. 

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That’s the simplest explanation I got.  Don’t be afraid to push and pull faces and bodies around! Worry about being “on model” last!

sporkbot:

CLU’s day off
high resolution →
protowilson:

I needed a new TF2 spray.
high resolution →
nemurism:

ぐうかわ兄妹
bitprince:

I said leadership suited you, didn't I?
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art-of-monkan:

I still forgot how to draw them… siiigh. Random doodle for you~ 
ANYWAY
Today was my last day at work - FREEDOOOM!!! A new chapter begins in a week \(^O^)/
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